Megan Janett
OBDF 210
December 1, 2020
Milestone Projects
Castle
The purpose of this project is to create a castle using tools such as extrudeCrv, 2D shapes, loft and cap in Rhino. When creating the castle I wanted it to be quite symmetrical so what I put in one corner I would add to the rest. This castle is mainly made up of cylinders, cubes and hexagons that I would copy and move around my piece. One of my successes would be the flag on top. It took me a few tries using the control point curve tool to get it the shape that I wanted it to be.

Surface Design Study
The purpose of this project is to create a pattern and then add color to it in Rhino. After some planning and discussion I decided to add a couple of my designs together. I decided to make the boarder only have a pattern on two of the four side allowing for a grid like pattern to be seen. The main tool that I used to create this pattern was arraypolar, array and interpcrv. One of the mistakes I made was that I used the array command before adding color so I had to go back a few steps and add the color before copying the original square.

Reversed Engineered Object
The object I chose to reverse engineer was a precision knife. The purpose of this assignment was to take a real life object and to take it apart into its smaller components. Then we had to measure each individual piece and recreate it using rhino. The hardest part overall was the screw piece that holds the knife in place as I had to figure out how to round the top and make a screw piece at the bottom. Once I figured out how to make the spiral pieces it took quite a while to figure out how to make the other part that it screwed into. Another challenging part was the red bean shape pieces at the top of the handle. Not only did they need to be shaped like a bean but they also had to curve around the object. What I ended up doing was drawing it flat then extruding it to make a 3D shape. I then used the boolean tools to split the object in half leaving me with an open side that fit perfectly around the handle.
Outsourced Wearable Object
The object that I decided to go with was the honeycomb earrings. Going back to refinement there was an interesting process of trying to measure my ear to get the right dimensions. To make sure everything was the right size I printed it out on paper to make sure it would fit my over my ear. When creating this piece the most challenging part was creating the back hoop that connects to the top of the ear. I decided to add different heights and indents throughout the different shapes to add some depth to the piece. Another issue I had was that it did not want to become a closed polysurface so I had to go though and fix certain areas. I also decided not to include the bit that sticks through the ear at the bottom as I think it would be easier to just glue it on afterwards as the durability of that small piece would be unreliable. It would be too weak to support the earring.
https://www.shapeways.com/product/D8EHM7ARK?key=e6d8b0a05be14c63cc18463c6713624d














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